
Game design is the process of designing the content, background and rules of a game. In this task we are to focus on gameplay in video games. Gameplay is what the player does during the game, governed by the interactions of one or more game mechanics. Gameplay is at the heart of the design process and is usually extensively tested and refined. Gameplay is interactive and usually challenges the player in some manner. In this task we focus on special challenges rather than mental challenges. And we want to be more inspired by the mechanics of retro games rather than the social aspects of massive multiplayer games online.
"Spill er en form for lek med klart definerte regler og mål."
Why do people play games?
To learn.
Nose thumbing.
Exploration.
Prove oneself.
Social lubrication.
Exercise.
Need for aknowledgement.
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